Wednesday, February 24, 2010

Farmville

I'm cranky this week, so you can expect that in my blog posts. I'm writing these during the waning hours of my vacation. I have to return to work tomorrow. So my crankiness is expected.

And I've been surfing Facebook.

That's not about to cheer me up. You see, if you've been living in a Facebook-less cave for the last two years, there's this game called Farmville. It's sort of a role playing game, I guess. You have to collect items and build a farm, and then keep the farm healthy. Kind of like Sims, but boring.

And apparently its boredom is incredibly addicting.

There are people all over the place playing this game. You have to give gifts to other people to keep your farm going. Sad cows wander into your fields and you have to make them happy.

I don't know. I don't play the game. All I know about the game comes from the status updates.

Because the thing about Farmville is... you don't just play the game... you let everyone KNOW you're playing the game. Farmville apparently updates your status automatically, which means the people you're friends with see everything you're doing.

Now, those people can block Farmville updates from their feed, but they shouldn't have to. People should know that no one cares about an imaginary farm. People should know that they don't have to update their status about the farm. Can't all this gifting be done in the confines of the game? Where I don't have to know about it? And why are there like 8 different versions of Farmville that I have to keep blocking. We don't want to know.

Believe you me, I keep my Bejewelwed Blitz scores a secret.

(That said, for the most part on Facebook, I love clever and witty status updates and links. Keep 'em coming folks!)

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1 Comments:

Anonymous Anonymous said...

I just stumbled upon your blog today... quite interesting.

5:53 PM  

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